Culinary Quest
Overview
Culinary Quest is a one-of-a-kind travelling pop-up experience where gaming and gastronomy collide. Designed for gamers and food lovers alike, it invites participants to step into immersive, game-themed environments and recreate iconic dishes from beloved video games.
Client
University Project
Role
UX Research
UI Design
Branding
Industry
Food
Duration
3 weeks


Tools
Problem Statement
This was a university project. The concept brings to life dishes inspired by iconic video games, turning digital cuisine into real-world feasts.
Goal
Provide a seamless and engaging booking process
Ensure responsiveness across devices
Emphasize storytelling, interactivity
Celebrate game-inspired themes without sacrificing usability
Design Process

I began this project by conducting initial research using the Miro platform.

I initiated the design process with low-fidelity wireframe sketches on paper to quickly explore layout ideas and user flows. These initial concepts were then translated into digital wireframes and further refined in Figma
Reflection
I experimented with unconventional UI treatments, layered visual depth, and gamified microinteractions. I realised that I’m passionate about creating interfaces that don’t just function well, but feel magical.