Culinary Quest

Overview

Culinary Quest is a one-of-a-kind travelling pop-up experience where gaming and gastronomy collide. Designed for gamers and food lovers alike, it invites participants to step into immersive, game-themed environments and recreate iconic dishes from beloved video games.

Client

University Project

Role

UX Research

UI Design

Branding

Industry

Food

Duration

3 weeks

Tools
Problem Statement

This was a university project. The concept brings to life dishes inspired by iconic video games, turning digital cuisine into real-world feasts.

Goal
  • Provide a seamless and engaging booking process

  • Ensure responsiveness across devices

  • Emphasize storytelling, interactivity

  • Celebrate game-inspired themes without sacrificing usability

Design Process

I began this project by conducting initial research using the Miro platform.

I initiated the design process with low-fidelity wireframe sketches on paper to quickly explore layout ideas and user flows. These initial concepts were then translated into digital wireframes and further refined in Figma

Reflection

I experimented with unconventional UI treatments, layered visual depth, and gamified microinteractions. I realised that I’m passionate about creating interfaces that don’t just function well, but feel magical.